remove holograms on destroy()
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@@ -132,8 +132,9 @@ public abstract class NPCBase implements NPC, NPCPacketHandler {
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if (autoHidden.contains(uuid)) {
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continue;
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}
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hide(Bukkit.getPlayer(uuid), true);
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Player plyr = Bukkit.getPlayer(uuid); // destroy the per player holograms
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getPlayerHologram(plyr).hide(plyr);
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hide(plyr, true);
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}
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}
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