remove holograms on destroy()

This commit is contained in:
Gatt
2020-07-17 00:06:42 +10:00
parent 92d3403b51
commit 0146b42b0f
@@ -132,8 +132,9 @@ public abstract class NPCBase implements NPC, NPCPacketHandler {
if (autoHidden.contains(uuid)) { if (autoHidden.contains(uuid)) {
continue; continue;
} }
Player plyr = Bukkit.getPlayer(uuid); // destroy the per player holograms
hide(Bukkit.getPlayer(uuid), true); getPlayerHologram(plyr).hide(plyr);
hide(plyr, true);
} }
} }