For v1.1.1, fixes reload bug.
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+1
-1
@@ -7,7 +7,7 @@
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<parent>
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<groupId>net.jitse</groupId>
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<artifactId>npclib-nms</artifactId>
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<version>1.1</version>
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<version>1.1.1</version>
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</parent>
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<artifactId>npclib-nms-v1_9_R2</artifactId>
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@@ -88,7 +88,7 @@ public class NPC_v1_9_R2 extends NPC {
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}
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@Override
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public void sendHidePackets(Player player) {
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public void sendHidePackets(Player player, boolean scheduler) {
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PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().playerConnection;
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playerConnection.sendPacket(packetPlayOutEntityDestroy);
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@@ -96,8 +96,12 @@ public class NPC_v1_9_R2 extends NPC {
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hologram.destroy(player);
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// Sending this a bit later so the player doesn't see the name (for that split second).
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Bukkit.getScheduler().runTaskLater(plugin, () ->
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playerConnection.sendPacket(packetPlayOutScoreboardTeamUnregister), 5);
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if (scheduler) {
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// Sending this a bit later so the player doesn't see the name (for that split second).
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Bukkit.getScheduler().runTaskLater(plugin, () ->
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playerConnection.sendPacket(packetPlayOutScoreboardTeamUnregister), 5);
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} else {
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playerConnection.sendPacket(packetPlayOutScoreboardTeamUnregister);
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}
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}
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}
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