For 1.4.2.
This commit is contained in:
@@ -1,331 +0,0 @@
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package com.comphenix.tinyprotocol;
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import com.google.common.collect.Lists;
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import com.google.common.collect.MapMaker;
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import net.jitse.npclib.logging.NPCLibLogger;
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import net.minecraft.util.com.mojang.authlib.GameProfile;
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import net.minecraft.util.io.netty.channel.*;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.server.PluginDisableEvent;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.*;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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/**
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* Minimized version of TinyProtocol by Kristian suited for NPCLib.
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*/
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public abstract class LegacyTinyProtocol {
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private static final AtomicInteger ID = new AtomicInteger(0);
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// Used in order to lookup a channel
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private static final Reflection.MethodInvoker getPlayerHandle = Reflection.getMethod("{obc}.entity.CraftPlayer", "getHandle");
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private static final Reflection.FieldAccessor<Object> getConnection = Reflection.getField("{nms}.EntityPlayer", "playerConnection", Object.class);
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private static final Reflection.FieldAccessor<Object> getManager = Reflection.getField("{nms}.PlayerConnection", "networkManager", Object.class);
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private static final Reflection.FieldAccessor<Channel> getChannel = Reflection.getField("{nms}.NetworkManager", Channel.class, 0);
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// Looking up ServerConnection
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private static final Class<Object> minecraftServerClass = Reflection.getUntypedClass("{nms}.MinecraftServer");
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private static final Class<Object> serverConnectionClass = Reflection.getUntypedClass("{nms}.ServerConnection");
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private static final Reflection.FieldAccessor<Object> getMinecraftServer = Reflection.getField("{obc}.CraftServer", minecraftServerClass, 0);
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private static final Reflection.FieldAccessor<Object> getServerConnection = Reflection.getField(minecraftServerClass, serverConnectionClass, 0);
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private static final Reflection.MethodInvoker getNetworkMarkers = Reflection.getTypedMethod(serverConnectionClass, null, List.class, serverConnectionClass);
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// Packets we have to intercept
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private static final Class<?> PACKET_SET_PROTOCOL = Reflection.getMinecraftClass("PacketHandshakingInSetProtocol");
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private static final Class<?> PACKET_LOGIN_IN_START = Reflection.getMinecraftClass("PacketLoginInStart");
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private static final Reflection.FieldAccessor<GameProfile> getGameProfile = Reflection.getField(PACKET_LOGIN_IN_START, GameProfile.class, 0);
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private static final Reflection.FieldAccessor<Integer> protocolId = Reflection.getField(PACKET_SET_PROTOCOL, int.class, 0);
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private static final Reflection.FieldAccessor<Enum> protocolType = Reflection.getField(PACKET_SET_PROTOCOL, Enum.class, 0);
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// Speedup channel lookup
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private Map<String, Channel> channelLookup = new MapMaker().weakValues().makeMap();
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private Map<Channel, Integer> protocolLookup = new MapMaker().weakKeys().makeMap();
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private Listener listener;
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private Logger logger;
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// Channels that have already been removed
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private Set<Channel> uninjectedChannels = Collections.newSetFromMap(new MapMaker().weakKeys().makeMap());
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// List of network markers
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private List<Object> networkManagers;
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// Injected channel handlers
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private List<Channel> serverChannels = Lists.newArrayList();
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private ChannelInboundHandlerAdapter serverChannelHandler;
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private ChannelInitializer<Channel> beginInitProtocol;
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private ChannelInitializer<Channel> endInitProtocol;
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// Current handler name
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private String handlerName;
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private volatile boolean closed;
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protected Plugin plugin;
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protected LegacyTinyProtocol(final Plugin plugin) {
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this.plugin = plugin;
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this.logger = new NPCLibLogger(plugin);
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// Compute handler name
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this.handlerName = "tiny-" + plugin.getName() + "-" + ID.incrementAndGet();
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// Prepare existing players
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registerBukkitEvents();
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try {
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logger.info("Attempting to inject into netty");
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registerChannelHandler();
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registerPlayers(plugin);
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} catch (IllegalArgumentException exceptionx) {
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// Damn you, late bind
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logger.log(Level.WARNING, "Attempting to delay injection");
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new BukkitRunnable() {
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@Override
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public void run() {
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registerChannelHandler();
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registerPlayers(plugin);
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logger.info("Injection complete");
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}
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}.runTask(plugin);
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}
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}
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private void createServerChannelHandler() {
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// Handle connected channels
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endInitProtocol = new ChannelInitializer<Channel>() {
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@SuppressWarnings("all")
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@Override
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protected void initChannel(Channel channel) throws Exception {
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try {
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// This can take a while, so we need to stop the main thread from interfering
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synchronized (networkManagers) {
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// Stop injecting channels
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if (!closed) {
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channel.eventLoop().submit(() -> injectChannelInternal(channel));
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}
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}
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} catch (Exception exception) {
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logger.log(Level.SEVERE, "Cannot inject incomming channel " + channel, exception);
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}
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}
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};
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// This is executed before Minecraft's channel handler
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beginInitProtocol = new ChannelInitializer<Channel>() {
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@SuppressWarnings("all")
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@Override
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protected void initChannel(Channel channel) throws Exception {
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channel.pipeline().addLast(endInitProtocol);
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}
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};
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serverChannelHandler = new ChannelInboundHandlerAdapter() {
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@SuppressWarnings("all")
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@Override
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public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
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Channel channel = (Channel) msg;
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channel.pipeline().addFirst(beginInitProtocol);
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ctx.fireChannelRead(msg);
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}
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};
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}
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private void registerBukkitEvents() {
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listener = new Listener() {
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@SuppressWarnings("unused")
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@EventHandler(priority = EventPriority.LOWEST)
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public final void onPlayerLogin(PlayerJoinEvent e) {
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if (closed)
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return;
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Channel channel = getChannel(e.getPlayer());
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// Don't inject players that have been explicitly uninjected
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if (!uninjectedChannels.contains(channel)) {
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injectPlayer(e.getPlayer());
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}
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}
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@SuppressWarnings("unused")
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@EventHandler
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public final void onPluginDisable(PluginDisableEvent e) {
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if (e.getPlugin().equals(plugin)) {
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close();
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}
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}
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};
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plugin.getServer().getPluginManager().registerEvents(listener, plugin);
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}
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@SuppressWarnings("unchecked")
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private void registerChannelHandler() {
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Object mcServer = getMinecraftServer.get(Bukkit.getServer());
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Object serverConnection = getServerConnection.get(mcServer);
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boolean looking = true;
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// We need to synchronize against this list
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networkManagers = (List<Object>) getNetworkMarkers.invoke(null, serverConnection);
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createServerChannelHandler();
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// Find the correct list, or implicitly throw an exception
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for (int i = 0; looking; i++) {
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List<Object> list = Reflection.getField(serverConnection.getClass(), List.class, i).get(serverConnection);
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for (Object item : list) {
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//if (!ChannelFuture.class.isInstance(item))
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// break;
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// Channel future that contains the server connection
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Channel serverChannel = ((ChannelFuture) item).channel();
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serverChannels.add(serverChannel);
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serverChannel.pipeline().addFirst(serverChannelHandler);
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logger.info("Server channel handler injected (" + serverChannel + ")");
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looking = false;
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}
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}
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}
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private void unregisterChannelHandler() {
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if (serverChannelHandler == null)
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return;
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for (Channel serverChannel : serverChannels) {
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final ChannelPipeline pipeline = serverChannel.pipeline();
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// Remove channel handler
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serverChannel.eventLoop().execute(() -> {
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try {
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pipeline.remove(serverChannelHandler);
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} catch (NoSuchElementException exception) {
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// That's fine
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}
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});
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}
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}
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private void registerPlayers(Plugin plugin) {
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for (Player player : plugin.getServer().getOnlinePlayers()) {
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injectPlayer(player);
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}
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}
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public Object onPacketInAsync(Player sender, Object packet) {
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return packet;
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}
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private void injectPlayer(Player player) {
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injectChannelInternal(getChannel(player)).player = player;
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}
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private PacketInterceptor injectChannelInternal(Channel channel) {
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try {
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PacketInterceptor interceptor = (PacketInterceptor) channel.pipeline().get(handlerName);
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// Inject our packet interceptor
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if (interceptor == null) {
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interceptor = new PacketInterceptor();
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channel.pipeline().addBefore("packet_handler", handlerName, interceptor);
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uninjectedChannels.remove(channel);
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}
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return interceptor;
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} catch (IllegalArgumentException exception) {
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// Try again
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return (PacketInterceptor) channel.pipeline().get(handlerName);
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}
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}
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private Channel getChannel(Player player) {
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Channel channel = channelLookup.get(player.getName());
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// Lookup channel again
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if (channel == null) {
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Object connection = getConnection.get(getPlayerHandle.invoke(player));
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Object manager = getManager.get(connection);
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channelLookup.put(player.getName(), channel = getChannel.get(manager));
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}
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return channel;
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}
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private void uninjectChannel(final Channel channel) {
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// No need to guard against this if we're closing
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if (!closed) {
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uninjectedChannels.add(channel);
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}
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// See ChannelInjector in ProtocolLib, line 590
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channel.eventLoop().execute(() -> channel.pipeline().remove(handlerName));
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}
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private void close() {
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if (!closed) {
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closed = true;
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// Remove our handlers
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for (Player player : plugin.getServer().getOnlinePlayers()) {
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uninjectChannel(getChannel(player));
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}
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// Clean up Bukkit
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HandlerList.unregisterAll(listener);
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unregisterChannelHandler();
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}
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}
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private final class PacketInterceptor extends ChannelDuplexHandler {
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// Updated by the login event
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public volatile Player player;
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@Override
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public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
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// Intercept channel
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final Channel channel = ctx.channel();
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if (PACKET_LOGIN_IN_START.isInstance(msg)) {
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GameProfile profile = getGameProfile.get(msg);
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channelLookup.put(profile.getName(), channel);
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} else if (PACKET_SET_PROTOCOL.isInstance(msg)) {
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String protocol = protocolType.get(msg).name();
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if (protocol.equalsIgnoreCase("LOGIN")) {
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protocolLookup.put(channel, protocolId.get(msg));
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}
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}
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try {
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msg = onPacketInAsync(player, msg);
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} catch (Exception exception) {
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logger.log(Level.SEVERE, "Error in onPacketInAsync()", exception);
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}
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if (msg != null) {
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super.channelRead(ctx, msg);
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}
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}
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}
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}
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@@ -4,7 +4,6 @@
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package net.jitse.npclib.listeners;
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import com.comphenix.tinyprotocol.LegacyTinyProtocol;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import net.jitse.npclib.NPCManager;
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@@ -39,33 +38,13 @@ public class PacketListener {
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public void start(Plugin plugin) {
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this.plugin = plugin;
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boolean legacyProtocol = false;
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new TinyProtocol(plugin) {
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try {
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Class.forName("io.netty.channel.Channel");
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} catch (ClassNotFoundException exception) {
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legacyProtocol = true;
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}
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if (legacyProtocol) {
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// 1.7 R4 packet interaction.
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new LegacyTinyProtocol(plugin) {
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@Override
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public Object onPacketInAsync(Player player, Object packet) {
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return handleInteractPacket(player, packet) ? super.onPacketInAsync(player, packet) : null;
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}
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};
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} else {
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// 1.8 (and above) packet interaction.
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new TinyProtocol(plugin) {
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@Override
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public Object onPacketInAsync(Player player, Object packet) {
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return handleInteractPacket(player, packet) ? super.onPacketInAsync(player, packet) : null;
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}
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};
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}
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@Override
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public Object onPacketInAsync(Player player, Object packet) {
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return handleInteractPacket(player, packet) ? super.onPacketInAsync(player, packet) : null;
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}
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};
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}
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private boolean handleInteractPacket(Player player, Object packet) {
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