Update NPCBase.java

This commit is contained in:
Jitse Boonstra
2020-07-21 16:59:45 +02:00
parent 34b4929bed
commit 47210bb1ce
@@ -66,7 +66,7 @@ public abstract class NPCBase implements NPC, NPCPacketHandler {
}
@Override
public Hologram getPlayerHologram(Player player){
public Hologram getPlayerHologram(Player player) {
Hologram playerHologram = textDisplayHolograms.getOrDefault(player.getUniqueId(), null);
return playerHologram;
}
@@ -81,8 +81,8 @@ public abstract class NPCBase implements NPC, NPCPacketHandler {
public NPC setPlayerLines(List<String> uniqueLines, Player targetPlayer, boolean update) {
List<String> originalLines = getPlayerLines(targetPlayer);
setPlayerLines(uniqueLines, targetPlayer);
if (update){
if (originalLines.size() != uniqueLines.size()){ // recreate the entire hologram
if (update) {
if (originalLines.size() != uniqueLines.size()) { // recreate the entire hologram
Hologram originalhologram = getPlayerHologram(targetPlayer);
originalhologram.hide(targetPlayer); // essentially destroy the hologram
textDisplayHolograms.remove(targetPlayer.getUniqueId()); // remove the old obj
@@ -208,7 +208,7 @@ public abstract class NPCBase implements NPC, NPCPacketHandler {
public boolean inViewOf(Player player) {
Vector dir = location.toVector().subtract(player.getEyeLocation().toVector()).normalize();
return dir.dot(player.getLocation().getDirection()) >= cosFOV;
return dir.dot(player.getEyeLocation().getDirection()) >= cosFOV;
}
@Override