Refactored chunk object comparison.
Object#equals checks values inside the object. == only returns true if they refer to the same object.
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@@ -51,7 +51,7 @@ public class ChunkListener implements Listener {
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for (NPC npc : NPCManager.getAllNPCs()) {
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for (NPC npc : NPCManager.getAllNPCs()) {
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Chunk npcChunk = npc.getLocation().getChunk();
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Chunk npcChunk = npc.getLocation().getChunk();
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if (chunk == npcChunk) {
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if (chunk.equals(npcChunk)) {
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// Loaded chunk with NPC in it. Showing it to the players again.
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// Loaded chunk with NPC in it. Showing it to the players again.
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for (UUID uuid : npc.getShown()) {
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for (UUID uuid : npc.getShown()) {
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