Added some examples.
This commit is contained in:
@@ -0,0 +1,5 @@
|
|||||||
|
# NPCLib examples
|
||||||
|
|
||||||
|
Hopefully these examples will help you to get started (together with the documentations that have been written).
|
||||||
|
|
||||||
|
If you can't figure something out, find a bug or have a request for a feature. Feel free to contact me or to post an issue ticket. :)
|
||||||
@@ -0,0 +1,40 @@
|
|||||||
|
package net.jitse.npclib.example;
|
||||||
|
|
||||||
|
import net.jitse.npclib.NPCLib;
|
||||||
|
import net.jitse.npclib.api.NPC;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerToggleSneakEvent;
|
||||||
|
import org.bukkit.plugin.java.JavaPlugin;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Jitse Boonstra
|
||||||
|
*/
|
||||||
|
public class NPCLibTest extends JavaPlugin implements Listener {
|
||||||
|
|
||||||
|
/*
|
||||||
|
The most basic example of spawning an NPC with NPCLib.
|
||||||
|
It will spawn an NPC on un-sneaking at the player's location.
|
||||||
|
And it will send a message with its ID on interact.
|
||||||
|
*/
|
||||||
|
|
||||||
|
private NPCLib npclib;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnable() {
|
||||||
|
this.npclib = new NPCLib(this);
|
||||||
|
getServer().getPluginManager().registerEvents(this, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
|
||||||
|
if (event.isSneaking()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
NPC npc = npclib.createNPC();
|
||||||
|
npc.setLocation(event.getPlayer().getLocation());
|
||||||
|
npc.create();
|
||||||
|
npc.show(event.getPlayer());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
package net.jitse.npclib.example;
|
||||||
|
|
||||||
|
import net.jitse.npclib.NPCLib;
|
||||||
|
import net.jitse.npclib.api.NPC;
|
||||||
|
import net.jitse.npclib.api.events.NPCInteractEvent;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerToggleSneakEvent;
|
||||||
|
import org.bukkit.plugin.java.JavaPlugin;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.SortedSet;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Jitse Boonstra
|
||||||
|
*/
|
||||||
|
public class NPCLibTest extends JavaPlugin implements Listener {
|
||||||
|
|
||||||
|
/*
|
||||||
|
This is an example class, it spawns an NPC with some text at the player's location when un-sneaking.
|
||||||
|
It will also send an interactor a message if it's the first NPC spawned.
|
||||||
|
*/
|
||||||
|
|
||||||
|
// To keep track of NPC IDs.
|
||||||
|
private final SortedSet<String> ids = new HashSet<>();
|
||||||
|
private NPCLib npclib;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnable() {
|
||||||
|
this.npclib = new NPCLib(this);
|
||||||
|
getServer().getPluginManager().registerEvents(this, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
|
||||||
|
if (event.isSneaking()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
NPC npc = npclib.createNPC(Arrays.asList(ChatColor.WHITE + "Hi there (#2)", ChatColor.YELLOW + "Click on me!"));
|
||||||
|
npc.setLocation(event.getPlayer().getLocation());
|
||||||
|
ids.add(npc.getId());
|
||||||
|
npc.create();
|
||||||
|
npc.show(event.getPlayer());
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onNPCInteract(NPCInteractEvent event) {
|
||||||
|
String firstId = ids.first();
|
||||||
|
if (event.getNPC().getId().equals(firstId)) {
|
||||||
|
event.getWhoClicked().sendMessage(ChatColor.GREEN + "I'm the first NPC spawned since boot!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,47 @@
|
|||||||
|
package net.jitse.npclib.example;
|
||||||
|
|
||||||
|
import net.jitse.npclib.NPCLib;
|
||||||
|
import net.jitse.npclib.api.NPC;
|
||||||
|
import net.jitse.npclib.api.skin.MineSkinFetcher;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.player.PlayerToggleSneakEvent;
|
||||||
|
import org.bukkit.plugin.java.JavaPlugin;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author Jitse Boonstra
|
||||||
|
*/
|
||||||
|
public class NPCLibTest extends JavaPlugin {
|
||||||
|
|
||||||
|
/*
|
||||||
|
Another basic example of spawning an NPC with NPCLib.
|
||||||
|
This class will spawn an NPC with a custom skin on un-sneaking at the player's location.
|
||||||
|
*/
|
||||||
|
|
||||||
|
private NPCLib npclib;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnable() {
|
||||||
|
this.npclib = new NPCLib(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
|
||||||
|
if (event.isSneaking()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int skinId = 188100; // Read DOCUMENTATION.md on how and where to get this number.
|
||||||
|
MineSkinFetcher.fetchSkinFromIdAsync(skinId, skin -> {
|
||||||
|
NPC npc = npclib.createNPC(Arrays.asList(ChatColor.WHITE + "Hi there (#3)");
|
||||||
|
npc.setLocation(event.getPlayer().getLocation());
|
||||||
|
ids.add(npc.getId());
|
||||||
|
npc.create();
|
||||||
|
// The SkinFetcher fetches the skin async, you can only show the NPC to the player sync.
|
||||||
|
Bukkit.getScheduler().runTask(this, () -> npc.show(event.getPlayer()));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user