Commit Graph
16 Commits
Author SHA1 Message Date
Jitse Boonstra 5650cbd1e2 For 2.3-SNAPSHOT, text update method (#11)! 2019-10-29 12:43:54 +01:00
Jitse Boonstra d9558eef63 Text update function working on v1.8 R1! 2019-10-28 20:10:47 +01:00
Jitse Boonstra 3dceca16b9 More things for #11 😄 2019-10-21 20:21:03 +02:00
Jitse Boonstra 4d2140d24c Started thinking about the implemtation of #11 2019-10-21 09:49:23 +02:00
Jitse Boonstra 6f3f9b05d4 For v2.2. 2019-10-20 20:04:38 +02:00
Jitse Boonstra cd1115d2a3 More code for #20
Started work on 1.8 R2 to 1.9 R2 with some slight errors, will be fixed later. 1.8 R1 should be working though.
2019-10-20 11:36:37 +02:00
Jitse Boonstra 96028d2ca1 Started work on #20 2019-10-20 10:48:12 +02:00
Kneesnap bd172a100a Fully fix kick bug for all versions.
The problem was that if a scoreboard team is sent while it's already registered, the player will disconnect.
Since there does not appear to be any downside to never removing the team,
we just won't remove the team, and send the team only once.
If there are any problems with this in the future, we can implement a smart solution which will be able to handle the packet sending properly.
2019-09-25 15:02:37 -07:00
Kneesnap bc1c9677ba Bug-fix the packet listener. 2019-09-23 13:59:49 -07:00
Kneesnap 1c035ba290 Fix 1.12.X support. 2019-09-23 13:33:59 -07:00
Kneesnap dfa1d14f0e Avoid unintentionally loading loads of chunks with Location#getChunk 2019-09-22 12:23:09 -07:00
Kneesnap 3b62c85e7e Handle if a player was kicked, instead of quitting normally. 2019-09-22 12:18:53 -07:00
Kneesnap 0ecc238e6a Player move optimization. 2019-09-22 12:09:48 -07:00
Kneesnap d9ca07b195 Optimize important code, add distance interaction check. 2019-09-20 14:34:16 -07:00
Jitse Boonstra 6b08114366 For v2.0.1 (minor bug fix #26) 2019-08-07 11:16:34 +02:00
Jitse Boonstra e0752c5d7e Updated the library. 2019-08-03 13:47:12 +02:00