Commit Graph
12 Commits
Author SHA1 Message Date
Jitse Boonstra 8e661b024e Code for 2.4.2-SNAPSHOT. 2020-04-11 20:51:05 +02:00
Jitse Boonstra 1ed374bb3f Change version number. 2020-03-15 00:19:22 +01:00
Jitse Boonstra 1a1f3618d5 Updated version to 2.4-SNAPSHOT. 2020-02-20 21:03:28 +01:00
MrMicky fbf4b46858 Cleanup some code (fix warns, fix NPE, remove duplicates) 2020-02-19 14:57:07 +01:00
Jitse Boonstra 82ee9522a3 Removed 1.8 R1 support (and updated version id to v2.3.1)
Drastic improvement in library size.
2019-11-04 10:13:14 +01:00
Jitse Boonstra 5650cbd1e2 For 2.3-SNAPSHOT, text update method (#11)! 2019-10-29 12:43:54 +01:00
Jitse Boonstra 4d2140d24c Started thinking about the implemtation of #11 2019-10-21 09:49:23 +02:00
Jitse Boonstra 6f3f9b05d4 For v2.2. 2019-10-20 20:04:38 +02:00
Jitse Boonstra a91ee58547 Updated version to 2.1-SNAPSHOT. 2019-10-05 17:44:01 +02:00
Kneesnap bd172a100a Fully fix kick bug for all versions.
The problem was that if a scoreboard team is sent while it's already registered, the player will disconnect.
Since there does not appear to be any downside to never removing the team,
we just won't remove the team, and send the team only once.
If there are any problems with this in the future, we can implement a smart solution which will be able to handle the packet sending properly.
2019-09-25 15:02:37 -07:00
Jitse Boonstra 6b08114366 For v2.0.1 (minor bug fix #26) 2019-08-07 11:16:34 +02:00
Jitse Boonstra e0752c5d7e Updated the library. 2019-08-03 13:47:12 +02:00