Commit Graph
266 Commits
Author SHA1 Message Date
Jitse BoonstraandGitHub 93df7c13ef Update README.md 2020-07-22 11:33:08 +02:00
Jitse Boonstra 10847df695 Removed support for 1.8 R2 2020-07-21 17:03:25 +02:00
Jitse Boonstra 80b0dc86f7 Changed version to 2.9-SNAPSHOT 2020-07-21 17:01:35 +02:00
Jitse Boonstra 47210bb1ce Update NPCBase.java 2020-07-21 16:59:45 +02:00
Jitse BoonstraandGitHub 34b4929bed Added Discord link 2020-07-21 15:53:20 +02:00
Jitse BoonstraandGitHub 6037711d30 Merge pull request #105 from RealGatt/feature/per-player-names
Feature to add Per-Player Name Holograms to NPCs
2020-07-20 13:00:52 +02:00
Jitse BoonstraandGitHub 4c35640314 Merge pull request #106 from RealGatt/feature/marker-holograms
Markers as hologams
2020-07-20 12:08:56 +02:00
Gatt e2184167f3 Markers as hologams 2020-07-17 14:28:35 +10:00
Gatt 0146b42b0f remove holograms on destroy() 2020-07-17 00:06:42 +10:00
Gatt 92d3403b51 add inShown check to new holograms
stops holograms stacking
2020-07-16 22:28:37 +10:00
Gatt 75f680c480 fix NPE 2020-07-16 22:17:20 +10:00
Gatt 4da537e978 potential feature for per-player hologram names 2020-07-16 18:14:23 +10:00
Jitse BoonstraandGitHub e909f28193 Merge pull request #104 from MCMDEV/master
Added Animations
2020-07-14 19:20:52 +02:00
MCMDEV a984f6ddec Increased version number 2020-07-14 15:37:17 +02:00
MCMDEV 919cfa5e5e Added Animations 2020-07-14 15:13:26 +02:00
Jitse BoonstraandGitHub f5950090c7 Update CREDITS.md 2020-06-29 21:20:55 +02:00
Jitse BoonstraandGitHub 2acb702523 Update CREDITS.md 2020-06-29 21:20:31 +02:00
Jitse Boonstra 8ee819bbb2 Added support for 1.16 2020-06-25 11:35:24 +02:00
Jitse Boonstra 309578ef89 Update DOCUMENTATION.md 2020-06-22 21:57:05 +02:00
Jitse Boonstra 39a1b2626c Updated version to 2.7.2-SNAPSHOT 2020-06-22 21:50:32 +02:00
Jitse Boonstra 1f2fe70dbc Merge branch 'master' of https://github.com/MinecraftLibraries/NPCLib 2020-06-22 18:57:22 +02:00
Jitse Boonstra eecc4c188f Possible fix for #86
Blocking players from joining before successful injecting of the channel handler.
2020-06-22 18:57:20 +02:00
Jitse BoonstraandGitHub 615da55a31 Merge pull request #88 from Mooselk/master
Fixed NPE
2020-06-22 18:20:14 +02:00
Jitse Boonstra e4dc20e3ce Changed 'evt' naming to 'event' naming to match rest of project
Code refactor from old PR
2020-06-22 18:19:33 +02:00
Mooselk d7fc0c81e5 Fixed NPE 2020-05-14 16:09:47 -07:00
Jitse BoonstraandGitHub b20f792573 Update README.md 2020-04-26 19:13:12 +02:00
Jitse BoonstraandGitHub bb64544886 Update README.md 2020-04-26 19:12:39 +02:00
Jitse BoonstraandGitHub 6ca1c488b3 Update README.md 2020-04-26 19:12:05 +02:00
Jitse Boonstra efb1a0eedc Changed version to 2.7.1-SNAPSHOT 2020-04-26 17:58:02 +02:00
Jitse Boonstra 8ef051ca70 Fixed spacing 2020-04-26 17:54:56 +02:00
Jitse Boonstra b5e69e9126 Fix for #80, added API usage for NPC#getUniqueId 2020-04-26 17:35:41 +02:00
Jitse Boonstra 2d674e537e Update README.md 2020-04-26 12:17:09 +02:00
Jitse Boonstra 95e9cd5f27 For version 2.7-SNAPSHOT. 2020-04-26 12:09:58 +02:00
Jitse BoonstraandGitHub 820a0f1c36 Merge pull request #77 from FrederikHeinrich/patch-1
Update NPCBase.java
2020-04-23 18:52:08 +02:00
Jitse BoonstraandGitHub b6262b714f Refactored method naming
Changed NPC#getUUID to more appropriate NPC#getUniqueId
2020-04-23 18:51:21 +02:00
Jitse BoonstraandGitHub 3a997924b5 Merge pull request #76 from Arim-Minecraft/master
Allow Omitting PlayerMoveEvent
2020-04-23 07:56:44 +02:00
FreddiandGitHub 6d57bf8168 Update NPCBase.java 2020-04-22 05:12:19 +02:00
A248 b4ce4fbf68 Player#isOnline is not thread safe
CraftBukkit 1.8.8 implementation checks whether Bukkit.getPlayer(<player
uuid>) != null. Bukkit.getPlayer(UUID) is itself not thread safe.
2020-04-20 16:02:58 -04:00
A248 b00850b19d Permit periodic task instead of PlayerMoveEvent through NPCLibOptions
Adds NPCLibOptions as an optional parameter to NPCLib's constructor. The
movement handling specified by the NPCLibOptions will determine whether
to use the PlayerMoveEvent or a task.
2020-04-20 15:16:24 -04:00
A248 dfd916dc97 No need to listen for PlayerKickEvent - quit event fires anyway
The PlayerQuitEvent is fired even when the player is kicked.
2020-04-19 18:56:47 -04:00
Jitse BoonstraandGitHub 54330aa102 Update README, changed Maven version 2020-04-18 13:48:31 +02:00
Jitse Boonstra ce251d8167 Fixed tab name issue, added metrics, changed version to 2.6-SNAPSHOT 2020-04-18 13:39:10 +02:00
Jitse Boonstra ab57a9b861 Update version to 2.5.2-SNAPSHOT 2020-04-18 10:26:30 +02:00
Jitse Boonstra 0c8e6dc4a8 Extra code to prevent infinite loop (part of #70) 2020-04-18 10:22:06 +02:00
Jitse Boonstra 4024312706 Some work to solve #70 2020-04-18 10:16:42 +02:00
Jitse Boonstra 900451b053 Added square method to remove ugly code. 2020-04-15 22:24:01 +02:00
Jitse Boonstra 4ae99ba9d5 Some testing code I'd like to keep. 2020-04-15 22:04:31 +02:00
Jitse Boonstra eb01c0ff46 Fixed respawn issue (#69) and updated version to 2.5.1.-SNAPSHOT. 2020-04-15 20:10:03 +02:00
Jitse BoonstraandGitHub a9d2e090a6 Merge pull request #68 from rexlManu/master
Fixed labymod emote
2020-04-13 12:51:40 +02:00
Emmanuel Lampe f587cc6cfa Fixed labymod emote 2020-04-13 12:38:35 +02:00