Jitse Boonstra and GitHub
b20f792573
Update README.md
2020-04-26 19:13:12 +02:00
Jitse Boonstra and GitHub
bb64544886
Update README.md
2020-04-26 19:12:39 +02:00
Jitse Boonstra and GitHub
6ca1c488b3
Update README.md
2020-04-26 19:12:05 +02:00
Jitse Boonstra
efb1a0eedc
Changed version to 2.7.1-SNAPSHOT
2020-04-26 17:58:02 +02:00
Jitse Boonstra
8ef051ca70
Fixed spacing
2020-04-26 17:54:56 +02:00
Jitse Boonstra
b5e69e9126
Fix for #80 , added API usage for NPC#getUniqueId
2020-04-26 17:35:41 +02:00
Jitse Boonstra
2d674e537e
Update README.md
2020-04-26 12:17:09 +02:00
Jitse Boonstra
95e9cd5f27
For version 2.7-SNAPSHOT.
2020-04-26 12:09:58 +02:00
Jitse Boonstra and GitHub
820a0f1c36
Merge pull request #77 from FrederikHeinrich/patch-1
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Update NPCBase.java
2020-04-23 18:52:08 +02:00
Jitse Boonstra and GitHub
b6262b714f
Refactored method naming
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Changed NPC#getUUID to more appropriate NPC#getUniqueId
2020-04-23 18:51:21 +02:00
Jitse Boonstra and GitHub
3a997924b5
Merge pull request #76 from Arim-Minecraft/master
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Allow Omitting PlayerMoveEvent
2020-04-23 07:56:44 +02:00
Freddi and GitHub
6d57bf8168
Update NPCBase.java
2020-04-22 05:12:19 +02:00
A248
b4ce4fbf68
Player#isOnline is not thread safe
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CraftBukkit 1.8.8 implementation checks whether Bukkit.getPlayer(<player
uuid>) != null. Bukkit.getPlayer(UUID) is itself not thread safe.
2020-04-20 16:02:58 -04:00
A248
b00850b19d
Permit periodic task instead of PlayerMoveEvent through NPCLibOptions
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Adds NPCLibOptions as an optional parameter to NPCLib's constructor. The
movement handling specified by the NPCLibOptions will determine whether
to use the PlayerMoveEvent or a task.
2020-04-20 15:16:24 -04:00
A248
dfd916dc97
No need to listen for PlayerKickEvent - quit event fires anyway
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The PlayerQuitEvent is fired even when the player is kicked.
2020-04-19 18:56:47 -04:00
Jitse Boonstra and GitHub
54330aa102
Update README, changed Maven version
2020-04-18 13:48:31 +02:00
Jitse Boonstra
ce251d8167
Fixed tab name issue, added metrics, changed version to 2.6-SNAPSHOT
2020-04-18 13:39:10 +02:00
Jitse Boonstra
ab57a9b861
Update version to 2.5.2-SNAPSHOT
2020-04-18 10:26:30 +02:00
Jitse Boonstra
0c8e6dc4a8
Extra code to prevent infinite loop (part of #70 )
2020-04-18 10:22:06 +02:00
Jitse Boonstra
4024312706
Some work to solve #70
2020-04-18 10:16:42 +02:00
Jitse Boonstra
900451b053
Added square method to remove ugly code.
2020-04-15 22:24:01 +02:00
Jitse Boonstra
4ae99ba9d5
Some testing code I'd like to keep.
2020-04-15 22:04:31 +02:00
Jitse Boonstra
eb01c0ff46
Fixed respawn issue ( #69 ) and updated version to 2.5.1.-SNAPSHOT.
2020-04-15 20:10:03 +02:00
Jitse Boonstra and GitHub
a9d2e090a6
Merge pull request #68 from rexlManu/master
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Fixed labymod emote
2020-04-13 12:51:40 +02:00
Emmanuel Lampe
f587cc6cfa
Fixed labymod emote
2020-04-13 12:38:35 +02:00
Jitse Boonstra and GitHub
5ca2599e6e
Update README.md
2020-04-12 18:54:44 +02:00
Jitse Boonstra and GitHub
7ebe38df29
Update README.md
2020-04-12 18:54:01 +02:00
Jitse Boonstra and GitHub
d08da10f9b
Update README.md
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Update image to old one because I like it more.
2020-04-12 18:49:50 +02:00
Jitse Boonstra and GitHub
157d5bfba3
Update README.md
2020-04-12 18:48:32 +02:00
Jitse Boonstra
33a8615aad
Added support for LabyMod EmoteAPI.
2020-04-12 17:01:18 +02:00
Jitse Boonstra
8e661b024e
Code for 2.4.2-SNAPSHOT.
2020-04-11 20:51:05 +02:00
Jitse Boonstra
e47dbc51d0
Improved auto-show handling and fix for #59
2020-04-11 19:57:12 +02:00
Jitse Boonstra and GitHub
c7a404b589
Merge pull request #64 from MrMicky-FR/master
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Fix error with ViaVersion
2020-04-11 19:19:48 +02:00
MrMicky
efdabf01b9
Update Hologram
2020-04-10 16:07:20 +02:00
MrMicky
493118fa3b
Update Hologram
2020-04-10 13:58:41 +02:00
MrMicky
89e2a63777
Don't send offhand on 1.8
2020-04-10 13:57:24 +02:00
Jitse Boonstra
1ed374bb3f
Change version number.
2020-03-15 00:19:22 +01:00
Jitse Boonstra
6a6a04b00d
Removed unnecessary code.
2020-03-14 23:35:42 +01:00
Jitse Boonstra
c9c71ba80d
Patch for hologram glitch in 1.15 R1.
2020-03-14 23:29:07 +01:00
Jitse Boonstra
9bf3095a56
Small patch for TinyProtocol issues.
2020-03-08 21:13:29 +01:00
Jitse Boonstra
1a1f3618d5
Updated version to 2.4-SNAPSHOT.
2020-02-20 21:03:28 +01:00
Jitse Boonstra and GitHub
0008b2c613
Merge pull request #52 from MrMicky-FR/master
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Add 1.15 support and cleanup some code
2020-02-20 21:00:09 +01:00
MrMicky
948f88162d
Fix last commit
2020-02-19 15:16:38 +01:00
MrMicky
4ed0d49984
Add Minecraft 1.15 support
2020-02-19 14:58:18 +01:00
MrMicky
fbf4b46858
Cleanup some code (fix warns, fix NPE, remove duplicates)
2020-02-19 14:57:07 +01:00
Jitse Boonstra and GitHub
a6667129c9
Merge pull request #47 from A248/master
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Implement proper multi-threading
2019-12-30 18:16:25 +01:00
A248 and GitHub
a9e06eab79
Change thread pool type
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Replace cached thread pool (Executors.newCachedThreadPool()) with single thread pool (Executors.newSingleThreadExecutor()). The single thread executor is more efficient for lazy asynchronous operations.
2019-11-23 11:07:18 -05:00
A248 and GitHub
f2bc472f6f
Implement proper multi-threading
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Replace raw Thread instantiation with a thread pool.
2019-11-23 10:56:28 -05:00
Jitse Boonstra and GitHub
1d92363b82
Merge pull request #43 from A248/master
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Update ChunkListener to fix a minor NPE bug
2019-11-15 19:22:42 +01:00
A248 and GitHub
b5621816cb
Update ChunkListener to fix a minor NPE bug
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Fixes a NullPointerException at the root of the problem. Bukkit.getPlayer(UUID) can return a null value, so a simple null check will do the trick.
2019-11-06 19:00:04 -05:00